Stylised pumpkins

During my second year at Lunar Animation, I created some stylised pumpkins for a project requiring different stages of destruction. I wanted to push sculpting detail in the broken edges and warping of the pumpkins, while balancing stylised form and grounded texture work. This project was a great opportunity evolve my sculpting work within zbrush, and to focus on delivering character and storytelling through prop design.

Carved pumpkin

Carved pumpkin

Destroyed pumpkin

Destroyed pumpkin

Sculpt close up

Sculpt close up

Whole pumpkin

Whole pumpkin