Platform 5 - Sci fi corridor

I was tasked with creating a sci fi corridor for my second year university Real time environment module with the only limits being a sci fi design and modularity. Platform 5 is a part of a space station that is designed to collect space junk. I was inspired to make a grimy looking corridor by games such as Prey and Dead space along with the feeling of being alone for the player / viewer in an abandoned section of a space station. This was my first time using unreal engine.

Generator hero element on Sketchfab.

Modular elements in Maya.

Modular elements in Maya.

Reference images that I used to create my environment.

Reference images that I used to create my environment.

Block out images taken in ue4 before I started modelling.

Block out images taken in ue4 before I started modelling.