History’s Greatest Mysteries – Arc Environment

Hi all!
Here’s a realistic environment I worked on for the History’s Greatest Mysteries trailer during my time at Lunar Animation. This project leaned into a grounded visual style and gave me the opportunity to push realistic texturing and material definition in a cinematic setting. One of the more enjoyable challenges was working out how the dust settled across the environment to help ground everything in the scene. I was responsible for texturing the full environment and modifying an existing model to create the key hero asset featured in the shot. Big thanks to the team at Lunar for the support and direction throughout the project!

Wide angle

Wide angle

close angle

close angle

Render in maya with assets

Render in maya with assets

Render in maya without assets to help show dust placement

Render in maya without assets to help show dust placement

The arc

The arc