Hey everyone!
These assets were made for the Talking Hank cinematic trailer during my first year at Lunar Animation. I was responsible for modelling and texturing a range of stylised props designed to match the game’s bright and playful aesthetic. The assets were used in marketing content to help promote the game ahead of release.
This project was a great opportunity to refine my skills within the Substance suite and to create assets optimised for close-up shots in a cinematic setting. Big thanks to the team at Lunar for the guidance and support throughout!